
Cobalt
A downloadable tool for Windows and Linux

Cobalt is a painting program for creating textural and expressive pixel art on Windows, Linux, and Nintendo DS.
Designed around a tight set of features that work closely together, Cobalt provides a fast painting workflow that encourages speed and spontaneity, with a streamlined user interface to keep you focused on what matters.
(Click here for a live demo, or scroll down to the downloads section below for demos on Windows, Linux, and Nintendo DS)
With Cobalt you can add random variation to any brush, layering up messy textures to create organic, richly textured pixel art paintings.
Some features of Cobalt are:
- A quick, intuitive user interface
- Customisable brush shapes and patterns
- Random brush scattering for messy textures
- Draw straight lines or freehand curves
- Randomise colours, brush shapes, and patterns
- Draft rough compositions using the sketch layer
- Create interesting textures by combining brush settings
- Texture-fill large areas with rectangle- or flood-fill
- Export your images as GIF files
Images created with Cobalt can contain up to eight user-selectable colours, with a maximum image size of around 400x320 pixels (determined by area).
Your purchase will give you a copy of Cobalt for Windows, Linux, and Nintendo DS, and a quick-start guide in the form of an eight-page printable zine.
You will also get access to all future updates, including releases on additional platforms.
The full user manual can be found online at https://benbridle.com/projects/cobalt/user-manual.
Purchase
In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Download demo
Development log
- Cobalt version 2 released33 days ago






Comments
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I bought this -- it's great! Two things that I miss most; cut-and-paste, and layers (even just two layers would be a big upgrade..) At present having to drag images into another editing program for final composing. Working on some backgrounds for a jam, and hope to show some results soon.
(Love the printed zine manual, by the way -- nice idea)
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Edit: Never mind. I can import the .gif files into Piskel and do any positioning, layer effects and animation etc. there.
What is the maximum file size (width x height)?
Hi goliard, the maximum image size is about 400x320 pixels. The actual limit is determined by the area of the image, Cobalt supports image sizes with areas of up to 130000 pixels.
Thanks for the quick reply!